About me
I'm Revkly Angel Hananta from Surabaya, Indonesia.
Game Programmer with hands-on experience developing games using Unity and Unreal Engine. Experienced in designing and implementing gameplay mechanics, user interfaces, and game systems across multiple projects, ranging from educational games to action-adventure titles. Passionate about game technology, performance optimization, and creating engaging player experiences while working effectively in collaborative development environments.
What i'm doing
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Game Development
Building gameplay mechanics, UI systems, and game features using Unity (C#) and Unreal Engine.
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Gameplay Programming
Designing and implementing player controls, combat systems, AI behaviors, and progression systems.
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Game Optimization
Profiling, debugging, and improving game performance, frame rate, and overall player experience.
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Freelance Game Dev
Delivering custom game development services to international clients via Fiverr, including bug fixing and feature enhancements.